iPhone

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Flash on iPhone – Automatically convert dynamic text to high performance bitmaps (with filters)

During the recent optimisation and performance experiments I have been building for running Flash/Air on iOS, it became important to…

13 years ago
  • Uncategorized
  • iPhone
  • Mobile games

Flash on iPhone – Better Than Blitting (Real World Performance Results)

I've been working with Flash on the iPhone for a few months now, and although I've successfully released a game…

13 years ago
  • Uncategorized
  • Classes
  • iPhone
  • Game Design
  • Mobile games

Parallax class for Flash iPhone games

What is Parallax? For those of you who don't know what parallax is, the best way to describe it is…

13 years ago
  • Tutorials
  • FlashDevelop
  • iPhone

Bundling Files With Your Flash iPhone App Using FlashDevelop

Following on from the Exporting for iPhone Tutorial this addition will show you how to bundle additional files with your…

13 years ago
  • Uncategorized
  • Tutorials
  • FlashDevelop
  • iPhone

Exporting for iPhone using Air 2.7 and FlashDevelop – Part Five, Loading your .IPA File onto a Test Device

Continuing on from Part Four of the Exporting for iPhone using Air 2.7 and FlashDevelop Tutorial You should should now…

13 years ago
  • Uncategorized
  • Tutorials
  • FlashDevelop
  • iPhone

Exporting for iPhone using Air 2.7 and FlashDevelop – Part Four, Creating an Air Certificate and Compiling to .IPA

Continuing on from Part Three of the Exporting for iPhone using Air 2.7 and FlashDevelop Tutorial You should should now…

13 years ago
  • Uncategorized
  • Tutorials
  • Air
  • FlashDevelop
  • iPhone

Exporting for iPhone using Air 2.7 and FlashDevelop – Part Three, Generating Developer Certificates, Provisioning Profiles and .p12 files

Continuing on from Part Two of the Exporting for iPhone using Air 2.7 and FlashDevelop Tutorial You should have a…

13 years ago
  • Uncategorized
  • Tutorials
  • Air
  • FlashDevelop
  • iPhone

Exporting for iPhone using Air 2.7 and FlashDevelop – Part Two, Creating an iPhone Project

Continuing on from Part One of the Exporting for iPhone using Air 2.7 and FlashDevelop Tutorial you should now have…

13 years ago
  • Tutorials
  • Air
  • FlashDevelop
  • iPhone

Exporting for iPhone using Air 2.7 and FlashDevelop – Part One, Installation.

With the recent release of Air 2.7 Adobe has stepped up the performance of Flash on the iPhone, so here's…

13 years ago