Articles: Classes


Integrating AS3 with OpenAI API (ChatGPT) for Simple Querying


OpenAI offers developers an impressive tool with the ChatGPT model, capable of understanding context, answering queries, and even generating human-like text. While the official OpenAI website provides integration guides for several languages, ActionScript 3 (AS3) isn’t among them. This doesn’t mean AS3 developers are left out in the cold. Despite Adobe no longer supporting AS3, […]

Flash on iPhone – Automatically convert dynamic text to high performance bitmaps (with filters)


During the recent optimisation and performance experiments I have been building for running Flash/Air on iOS, it became important to develop a way to have dynamic text display that wasn’t going to slow down performance on the device. For instance if you are building a game and need to display the players score on screen […]

Parallax class for Flash iPhone games


What is Parallax? For those of you who don’t know what parallax is, the best way to describe it is the way objects in the background tend to move less than objects closer to the viewer. Here’s a wiki link for something more indepth. Side scrolling 2D games provide the perfect opportunity to use the […]

Changing the behaviour of a class without recompiling.


This is a feature in AS3 that I hadn’t come accross before. If you ever load swf files into one another you might not know it, but you’ll be dealing with application domains. I’ve loaded in SWF’s before, but never had to pay any specific attention to the applicationDomain. Basically they allow you to specify […]


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